This year’s ECGC was one of the best decisions I’ve made all year. There wasn’t a single educational session I regret participating in, and I had the opportunity to meet some big names in the game industry. Most of the sessions I attended were centered around developing writing skills relevant to video games. Regardless, I picked up some information that has undoubtedly already made be more proficient in my craft, as well as improved my professionalism.

From brushing elbows with industry heavy-hitters to trying out some upcoming indie games, I certainly learned a lot. My most memorable moment was meeting some developers who worked on some of my favorite games, like Bioshock Infinite, as well as learning about how much effort and love some younger indie developers put into the demos they had at the conference expo.
My only regret is how finite my time was at ECGC; I was unable to replay my favorite demos or attend some sessions that had the same time slots as the ones I went to.